8/30/2023 0 Comments Trackpad magic![]() * if tap-to-click is enabled, it should always work (it's working fine to make characters walk around, but in menus and for spells I have to actually click) - this may just be a bug though, or lack of responsiveness with graphics settings too high or some such. * two-finger swipe up/down = should *not* zoom, if left/right is panning since it becomes hard to do one and not the other (arguably two-finger swipes could move the camera around unlocked from the character too, but then there's no neat gesture for panning) * on the map, two-finger swipe should pan around * camera rotation should either be 2 or 3-finger swipe sideways (the difficulty with 3-finger is that this is by default click + drag as well, so characters start walking around) * zoom should be two-finger pinch/spread (on the map too) And by this I mean start from scratch, don't treat it as a mouse where you do things like scroll = zoom because there's no zoom key. I find the Magic Trackpad to be more comfortable, and the pinch-to-zoom gesture works with my personal workflow.Would be good if all the standard Apple trackpad gestures "just worked". I have both and use them both interchangeably at my desk. If I were to recommend one over the other, however, I prefer the Magic Trackpad. The Magic Mouse and Magic Trackpad are ideal on Mac because they support certain gestures that no other mouse or trackpad support. On the other hand, the Magic Trackpad can still be used while charging, so you never lose productivity while in the middle of something important. You have to wait at least 15 minutes for it to juice up enough for you to finish your current project, and then you can plug it in for the night. You can't use the Magic Mouse 2 while it's charging. This was likely the only place they could put the port and still keep the iconic low-profile design. With the Magic Mouse 2, Apple did this unusual thing and put the charging port on the bottom. If your wallet is thin and saving money is your top priority, the Magic Mouse is the better priced of the two, especially if you're buying a Mac desktop because the price is zero extra dollars. If you're buying a Mac laptop or already have a desktop, the price of both goes up, but the Magic Trackpad is still more expensive than the Magic Mouse, and getting either in Space Gray will set you back an additional $20. That's if you're buying a new Mac desktop. If you want both the Magic Trackpad and Magic Mouse, you'll pay a total of $129 for both. A Magic Trackpad will cost an additional $50. If you're buying a desktop Mac, and price matters the most, the Magic Mouse is a no-brainer. Combo Touch combines a large bottom-click trackpad with a full-size keyboard for your iPad. A CASE YOU’LL REALLY CLICK WITH The ultimate case for iPad (7th, 8th, 9th, & 10th gen) has just touched down. Again, like 3D Touch on the Home screen, it's nice, but not anything that totally changes the way you use your Mac. What’s Possible Achieve more with the incredibly versatile Combo Touch keyboard case for iPad. You'll feel a second sort of click when it's been triggered.įorce Touch only accesses Quick Look and Look Up, which are nice additions but not overly helpful on Mac. You click on the trackpad surface and then press down. ![]() The Magic Trackpad also supports Force Touch, which is sort of like 3D Touch on an iPhone. The Magic Trackpad, however, has a couple more cool gestures, like pinch-to-zoom and image rotating. The Magic Mouse and Magic Trackpad support almost all of the same gestures, like swiping between pages and full apps, scrolling with one finger, and double-tapping to access Mission Control.
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